Team Justicar


Recreated low poly:



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High Poly:

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Low Poly Blockout:



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 Changed design based on clipping/removing cumbersome shapes
  
 

Test rig to see how clipping might occur

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Update  (10/15)


Race: Protoss

Unit Type:  Infantry, Armored‐Biological


  • Low health, high shields
  • Only targets ground units
  • Toggled ability to create a psionic shield wall that takes damage from projectiles.  Can be used to bring infantry forward with safety from ranged.  All damage taken from the front is directed to the Justicar, leaving the unit very vulnerable if the shield breaks.  Wall can be walked through.
  • Relatively expensive/supply costly.  Possibly an upgrade for the Adept in the Robotics Facility.
  • Slow weapon speed, melee range.
  • Slowed movement (~75% speed) while active.
  • Cannot attack while active.

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Race: Protoss

Unit Type:  Infantry, Armored‐Biological

● High health/shields.

● Only targets ground units.

● Toggled ability to create a psionic shield wall that blocks projectiles.  Can be used to bring

infantry forward with safety from ranged.  Wall can be walked through.

● Relatively expensive/supply costly, not intended to have a large number in army.

● Low weapon speed, small range.

o Either immobile while in use, or slowed movement.

o Cannot attack while active.



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